Torn Hacker Dashboard v2.8

Live player overview • timers • progression • crime analytics
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Player Profile Picture
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Level —
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Latest event
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Events load with the main profile refresh.

Bars

Education

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remaining
Finishes—
Completed—

Money

$—
Wallet
City bank—
Points—
Daily net worth—

Cooldowns

Drug—
Medical—
Booster—

Travel & Refills

Status—
Arrival—
Energy refill—
Nerve refill—

Profile

Job—
Gym—
Last action—
API access—

Crime Skills

Card Skimming—
Cracking—
Scamming—
Virus—
Connect to build your progression advice.

Battle Stats

Strength
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Defense
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Speed
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Dexterity
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Total—

Working Stats

Manual
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Intelligence
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Endurance
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Total
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Army job points—

Card Skimming Command Centre

Skill —
Active skimmers
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API-reported
Recoverable details
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Across active skimmers
Observed rate
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details/hour from local history
24h projection
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if recent rate continues
The rate and projection are calculated from your own snapshots. They are not Torn's hidden formula and will reset/recalculate when skimmers are recovered, lost, added, or removed.

Card Skimming Lifetime Stats

Attempts—
Success / Fail / Critical—
Success rate—
Nerve spent—
Crime money earned—
Recovered / Sold / Lost details—
Most lucrative skimmer—
Oldest recovered—
Skimmers lost—

Skimmer Timers

API statistics give the number of active skimmers, but not a guaranteed per-skimmer installation timestamp. The dashboard tries to infer timers from your Full Access crime logs and also lets you maintain local timers for exact tracking.

Cracking

Skill—
Attempts—
Success rate—
Nerve spent—
Money earned—
Brute-force cycles—
Encryption layers broken—
Highest MIPS—
Characters guessed—

Scamming

Skill—
Attempts—
Success rate—
Nerve spent—
Money earned—
Most responses—
Concern resolution—
Emails scraped / phished—

Recent Cybercrime Logs

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No log data loaded yet.

Recent Results

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success rate in loaded crime logs

Loaded Logs

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success/fail/critical records

Total Crime Nerve

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across loaded crime statistics

Crime Income

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API crime reward total

Next Crime Ready

estimate from nerve regen, not a Torn-provided value
Nerve now
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current / maximum
Regen rate
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nerve per hour
Avg cost / attempt
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across tracked crimes
Ready in
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until avg-cost attempt affordable
Nerve regenerates passively at a fixed rate; unlike energy, Torn has no item that instantly restores it, so this is a straight-line projection from your current bar and observed nerve/attempt across tracked crimes. Drug and medical cooldowns (above, on Overview) are shown separately since they gate other actions, not nerve regen.

Crime Efficiency

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CrimeSkillAttemptsSuccessFailCriticalSuccess %NerveMoney$/Nerve
Crime statistics not loaded.

Recent Crime Log

TimeOutcomeCrimeSubcrime / Details
Full Access crime logs not loaded.

Tracking Since

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0 snapshots

Battle Gain

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since first local snapshot

Work Gain

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since first local snapshot

Battle Progress

First total—
Current total—

Cyber Skill Progress

Card Skimming gain—
Cracking gain—
Scamming gain—

Wealth Progress

First net worth—
Current net worth—
Change—

Nerve Cap / Hidden Crime Progression Tracker

Current Nerve maximum
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observed API bar maximum
Last cap increase
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only if observed by this dashboard
Crime Nerve since increase
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from loaded crime stats
Rough next-cap estimate
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needs multiple observed increases
Torn does not expose your exact hidden Crime Experience. Nerve maximum can also be affected by merits, faction/perks or other bonuses. This section only learns from changes actually observed on your account, so treat its estimate as a trend—not a hidden XP readout.

API Key

Access type—
Key owner—
Faction access—
Log access—
The Torn API is read-only. A Full Access key can nevertheless reveal much more private account information, so keep it private. This file does not send your key anywhere except Torn's API.

Local Data

Core snapshots—
Crime snapshots—
Manual skimmer timers—

Timer Notifications

Browser permission—
When enabled, you'll get a notification (and optional beep) the moment education, your virus, or a drug/medical/booster cooldown finishes — even if this tab isn't focused. Nothing is sent anywhere; it uses your browser's own notification API.

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